8/22/2023 0 Comments Display fusion gaming![]() NET 7 desktop runtime is required and will be installed automatically if needed Every DisplayFusion download comes with a free 30 day Pro trial license key! Download DisplayFusion using the 'Download Installer Now' button below to begin your 30 day trial. IsMaximized = ((windowHandle, "ToggleFullscreen_IsMaximized").DisplayFusion will make your multi-monitor life much easier! With powerful features like Multi-Monitor Taskbars, TitleBar Buttons and fully customizable HotKeys, DisplayFusion will make managing your multiple monitors easy. IsMaximized = ((windowHandle, "ToggleFullscreen_IsMaximized").ToInt32() = 1) Private static Rectangle GetSavedWindowSize(IntPtr windowHandle, out bool isMaximized)īounds.X = (windowHandle, "ToggleFullscreen_X").ToInt32() īounds.Y = (windowHandle, "ToggleFullscreen_Y").ToInt32() īounds.Width = (windowHandle, "ToggleFullscreen_Width").ToInt32() īounds.Height = (windowHandle, "ToggleFullscreen_Height").ToInt32() Rectangle bounds = (windowHandle) īFS.Window.SetWindowProperty(windowHandle, "ToggleFullscreen_X", new IntPtr(bounds.X)) īFS.Window.SetWindowProperty(windowHandle, "ToggleFullscreen_Y", new IntPtr(bounds.Y)) īFS.Window.SetWindowProperty(windowHandle, "ToggleFullscreen_Width", new IntPtr(bounds.Width)) īFS.Window.SetWindowProperty(windowHandle, "ToggleFullscreen_Height", new IntPtr(bounds.Height)) īFS.Window.SetWindowProperty(windowHandle, "ToggleFullscreen_IsMaximized", new IntPtr((windowHandle) ? 1 : 0)) Private static void SaveWindowSize(IntPtr windowHandle) this is a function that will save the window size and position in window properties if the window was maximized, maximize it, otherwise set the window size and location with the values we loaded if we couldnt load the size, exit the script Rectangle bounds = GetSavedWindowSize(windowHandle, out isMaximized) try and load saved window size and position add non-fullscreen styles back to the window if we got here, then the window must already be fullscreen. size and position the window to be fullscreen within the monitorīFS.Window.SetSizeAndLocation(windowHandle, bounds.X, bounds.Y, bounds.Width, bounds.Height) get the bounds of the monitor that the window is in ![]() Style &= ~_MAXIMIZEBOX īFS.Window.SetWindowStyle(style, windowHandle) just toggling these settings may turn on something we dont want save the size and position of the window If((_CAPTION, windowHandle) ||īFS.Window.HasWindowStyle(_SYSMENU, windowHandle) ||īFS.Window.HasWindowStyle(_THICKFRAME_SIZEBOX, windowHandle) ||īFS.Window.HasWindowStyle(_MINIMIZEBOX, windowHandle) ||īFS.Window.HasWindowStyle(_MAXIMIZEBOX, windowHandle)) if the window has any borders and titles, make it full screen Public static void Run(IntPtr windowHandle)īFS.WindowEnum.WindowStyle style = (windowHandle) ![]() Public static class DisplayFusionFunction - Currently focused window if none of these match - Jump List owner when run from a Taskbar Jump List - TitleBar Button owner when run by a TitleBar Button - Window Location target when run by a Window Location rule The 'windowHandle' parameter will contain the window handle for the: It's definitely something that multiple monitor users would want. Rather unpleasant.Īnyway, what I'm trying to say is that there is a definite need for an application that does this, and more importantly does it CORRECTLY without unpleasant side-effects. What this means is that if you alt-tab too fast it'll sometimes grab whatever you alt-tabbed to and maximize it on the screen. The best one I've found does a good job of keeping the window properly sized for the most part, but apparently doesn't always ensure the current in-focus process is the one it's supposed to be resizing. There are third-party tools out there which can fake the option, but all the ones I've been able to find are freeware and a bit glitchy. Several current-gen AAA titles are lacking the option. Unfortunately, it's a RECENT development, and not everyone has adapted to it. on it and nothing but while the process is in focus, yet you are still able to alt-tab to other applications if needed without making the display reinitialize.Īs you can imagine, Fullscreen Windowed is one of the greatest features to come to games as far as multiple monitor users are concerned. There are a variety of ways this is implemented, but the end result is the same: one screen has your game/etc. The game is rendered as an application window, but with the title bar and borders removed and the window sized to occupy the whole of one monitor. To elaborate on Jesse's explanation, this is what many games call "Fullscreen Windowed". I was registering to post this EXACT suggestion.
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